Venom Elemental

Large Elemental, neutral (CR 4)

Armor Class 14 natural armor

Hit Points 93 (11d10+33)🎲

Speed 40 ft., swim 50 ft.


STR

17 (+3)

DEX

14 (+2)

CON

16 (+3)

INT

6 (-2)

WIS

10 (+0)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages understands Primordial but can't speak

Challenge Rating 4

Actions

Multiattack.

The venom elemental makes two bite attacks.

Bite.

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage, and the creature must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.


sizeLarge

typeElemental

group

alignmentneutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiesexhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Liquid Form,desc: The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.,name: Underwater Camouflage,desc: The elemental has advantage on Dexterity (Stealth) checks made while underwater.

spell_list

page_no138

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 138
Other formats: JSON

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