Vrock

Large Fiend (demon), chaotic evil (CR 6)
Illustration of Vrock Captivating Caption

Armor Class 15 natural armor

Hit Points 104 (11d10+44)🎲

Speed 40 ft., fly 60 ft.


STR

17 (+3)

DEX

15 (+2)

CON

18 (+4)

INT

8 (-1)

WIS

13 (+1)

CHR

8 (-1)


Skills

Senses darkvision 120 ft., passive Perception 11

Languages Abyssal, telepathy 120 ft.

Challenge Rating 6

Actions

Multiattack.

The vrock makes two attacks: one with its beak and one with its talons.

Beak.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Talons.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Spores (Recharge 6).

A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.

Stunning Screech (1/Day).

The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.

Variant: Summon Demon (1/Day).

The demon chooses what to summon and attempts a magical summoning.

A vrock has a 30 percent chance of summoning 2d4 dretches or one vrock.

A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.


sizeLarge

typeFiend

groupDemons

alignmentchaotic evil

strength_save

dexterity_save5

constitution_save

intelligence_save

wisdom_save4

charisma_save2

perception

damage_vulnerabilities

damage_resistancescold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiespoisoned

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Magic Resistance,desc: The vrock has advantage on saving throws against spells and other magical effects.

spell_list

page_no273

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 273
Other formats: JSON

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