Whisperer in Darkness

Medium Aberration, neutral evil (CR 15)

Armor Class 17 natural armor

Hit Points 142 (15d8+75)🎲

Speed 30 ft.


STR

15 (+2)

DEX

19 (+4)

CON

21 (+5)

INT

25 (+7)

WIS

18 (+4)

CHR

16 (+3)


Skills arcana 17, deception 13, medicine 9, perception 9, stealth 9

Senses truesight 120 ft., passive Perception 19

Languages all, telepathy 60 ft.

Challenge Rating 15

Actions

Multiattack.

The whisperer in the darkness makes two Grasp of the Void attacks.

Grasp of the Void.

Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


sizeMedium

typeAberration

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save10

intelligence_save

wisdom_save9

charisma_save8

perception9

damage_vulnerabilities

damage_resistancescold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver

damage_immunitiespsychic, poison

condition_immunitiesfrightened, charmed, poisoned

cr15

reactions

legendary_desc

legendary_actions

special_abilitiesname: Disquieting Technology,desc: The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head.,name: Magic Resistance,desc: The whisperer has advantage on saving throws against spells and other magical effects.,name: Innate Spellcasting,desc: The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components: At will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion 3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport 1/day each: feeblemind, meteor swarm, mind blank, weird

spell_list

page_no378

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document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 378
Other formats: JSON

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