Worg
Large Monstrosity, neutral evil (CR 1/2)Armor Class 13 natural armor
Hit Points 26 (4d10+4)
Speed 50 ft.
16 (+3)
13 (+1)
13 (+1)
7 (-2)
11 (+0)
8 (-1)
Skills perception 4
Senses darkvision 60 ft., passive Perception 14
Languages Goblin, Worg
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
sizeLarge
typeMonstrosity
groupMiscellaneous Creatures
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Hearing and Smell,desc: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
spell_list
page_no393
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 393