Worg

Large Monstrosity, neutral evil (CR 1/2)

Armor Class 13 natural armor

Hit Points 26 (4d10+4)🎲

Speed 50 ft.


STR

16 (+3)

DEX

13 (+1)

CON

13 (+1)

INT

7 (-2)

WIS

11 (+0)

CHR

8 (-1)


Skills perception 4

Senses darkvision 60 ft., passive Perception 14

Languages Goblin, Worg

Challenge Rating 1/2

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


sizeLarge

typeMonstrosity

groupMiscellaneous Creatures

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception4

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Keen Hearing and Smell,desc: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

spell_list

page_no393

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 393
Other formats: JSON

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