Young Brass Dragon
Large Dragon, chaotic good (CR 6)Armor Class 17 natural armor
Hit Points 110 (13d10+39)
Speed 40 ft., fly 80 ft., burrow 20 ft.
19 (+4)
10 (+0)
17 (+3)
12 (+1)
11 (+0)
15 (+2)
Skills perception 6, persuasion 5, stealth 3
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages Common, Draconic
Challenge Rating 6
Actions
Multiattack.
The dragon makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5-6).
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
sizeLarge
typeDragon
groupBrass Dragon
alignmentchaotic good
strength_save
dexterity_save3
constitution_save6
intelligence_save
wisdom_save3
charisma_save5
perception6
damage_vulnerabilities
damage_resistances
damage_immunitiesfire
condition_immunities
cr6
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no292
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 292