Young Red Dragon Zombie
Large Undead, (CR 11)Armor Class 16
Hit Points 178 (17d10+85)
Speed 30 ft., fly 70 ft., climb 30 ft.
22 (+6)
6 (-2)
20 (+5)
3 (-4)
8 (-1)
4 (-3)
Skills
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 9
Languages understands Common and Draconic but can't speak
Challenge Rating 11
Actions
Multiattack.
The dragon attacks once with its bite and twice with its claws.
Bite.
Melee Weapon Attack: +10 to hit reach 10 ft. one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.
Claws.
Melee Weapon Attack: +10 to hit reach 5 ft. one target. Hit: 15 (2d8 + 6) slashing damage.
Fire Breath (Recharge 5-6).
The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also suffers 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage.
sizeLarge
typeUndead
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesfire, poison
condition_immunities
cr11
reactions
legendary_desc
legendary_actions
special_abilitiesname: Undead Fortitude (1/Day),desc: If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.,name: Undead Nature,desc: A zombie doesnt require air, sustenance, or sleep.
spell_list
page_no436
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 436