Young Shadow Dragon
Large Dragon, (CR 10)Armor Class 17
Hit Points 114 (12d10+48)
Speed 40 ft., swim 40 ft., fly 80 ft., climb 40 ft.
18 (+4)
14 (+2)
18 (+4)
12 (+1)
12 (+1)
18 (+4)
Skills
Senses darkvision 240 ft., passive Perception 15
Languages Common, Draconic
Challenge Rating 10
Actions
Multiattack.
The dragon attacks once with its bite and twice with its claws.
Bite.
Melee Weapon Attack: +8 to hit reach 10 ft. one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) necrotic damage.
Claws.
Melee Weapon Attack: +8 to hit reach 5 ft. one target. Hit: 17 (3d8 + 4) slashing damage.
Anguished Breath (Recharge 5-6).
The dragon exhales a shadowy maelstrom of anguish in a 30-foot cone. Each creature in that area makes a DC 16 Wisdom saving throw taking 40 (9d8) necrotic damage on a failed save or half damage on a success.
sizeLarge
typeDragon
group
alignment
strength_save
dexterity_save6
constitution_save8
intelligence_save5
wisdom_save5
charisma_save
perception
damage_vulnerabilities
damage_resistancesacid, cold, fire, lightning, thunder; damage from nonmagical weapons
damage_immunitiesnecrotic, poison
condition_immunitiesfatigue, frightened, grappled, paralyzed, poisoned, prone, restrained
cr10
reactions
legendary_desc
legendary_actions
special_abilitiesname: Evil,desc: The dragon radiates an Evil aura.,name: Incorporeal Movement,desc: The dragon can move through other creatures and objects. It takes 11 (2d10) force damage if it ends its turn inside an object.,name: Essence Link,desc: The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.,name: Innate Spellcasting,desc: The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components. 3/day each:darkness, detect evil and good
spell_list
page_no137
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 137