Animal Friendship

This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.

Classes


sluganimal-friendship

higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.

pagephb 212

range30 feet

target_range_sort30

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materialA morsel of food.

can_be_cast_as_ritualNo

duration24 hours

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schoolEnchantment

dnd_classBard, Druid, Ranger, Ritual Caster

archetype

circles

document__slugwotc-srd

document__title5e Core Rules

document__license_urlhttp://open5e.com/legal

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd