Animal Friendship
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.
Classes
sluganimal-friendship
higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.
pagephb 212
range30 feet
target_range_sort30
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materialA morsel of food.
can_be_cast_as_ritualNo
duration24 hours
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolEnchantment
dnd_classBard, Druid, Ranger, Ritual Caster
archetype
circles
document__slugwotc-srd
document__title5e Core Rules
document__license_urlhttp://open5e.com/legal
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd