Animate Greater Undead
Animate greater undead creates an undead servant from a pile of bones or from the corpse of a Large or Huge humanoid within range. The spell imbues the target with a foul mimicry of life, raising it as an undead skeleton or zombie. A skeleton uses the stat block of a minotaur skeleton, or a zombie uses the stat block of an ogre zombie, unless a more appropriate stat block is available.
The creature is under your control for 24 hours, after which it stops obeying your commands. To maintain control of the creature for another 24 hours, you must cast this spell on it again while you have it controlled. Casting the spell for this purpose reasserts your control over up to four creatures you have previously animated rather than animating a new one.
Classes
sluganimate-greater-undead
higher_levelWhen you cast this spell using a spell slot of 7th level or higher, you can reanimate one additional creature for each slot level above 6th.
page
range15 feet
target_range_sort15
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materiala pint of blood, a pound of flesh, and an ounce of bone dust, all of which the spell consumes
can_be_cast_as_ritualNo
durationInstantaneous
requires_concentrationNo
casting_time1 hour
level_int6
spell_level6
schoolnecromancy
dnd_classCleric, Wizard
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/