Arcane Hand

You create a Large hand of shimmering, translucent force that mimics the appearance and movements of your own hand.

The hand doesn't fill its space and has AC 20, Strength 26 (+8), Dexterity 10 (+0), maneuver DC 18, and hit points equal to your hit point maximum. The spell ends early if it is dropped to 0 hit points.

When you cast the spell and as a bonus action on subsequent turns, you can move the hand up to 60 feet and then choose one of the following.

Classes


slugarcane-hand-a5e

higher_levelThe damage from Smash increases by 2d8 and the damage from Snatch increases by 2d6 for each slot level above 5th.

page

range120 feet

target_range_sort120

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

material

can_be_cast_as_ritualNo

durationUp to 1 minute

requires_concentrationYes

casting_time1 action

level_int5

spell_level5

schoolEvocation

dnd_classWizard

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd