Awaken Object

After spending the casting time enchanting a ruby along with a Large or smaller nonmagical object in humanoid form, you touch the ruby to the object. The ruby dissolves into the object, which becomes a living construct imbued with sentience. If the object has no face, a humanoid face appears on it in an appropriate location. The awakened object's statistics are determined by its size, as shown on the table below. An awakened object can use an action to make a melee weapon attack against a target within 5 feet of it. It has free will, acts independently, and speaks one language you know. It is initially friendly to anyone who assisted in its creation.

An awakened object's speed is 30 feet. If it has no apparent legs or other means of moving, it gains a flying speed of 30 feet and it can hover. Its sight and hearing are equivalent to a typical human's senses. Intelligence, Wisdom, and Charisma can be adjusted up or down by the GM to fit unusual circumstances. A beautiful statue might awaken with increased Charisma, for example, or the bust of a great philosopher could have surprisingly high Wisdom.

An awakened object needs no air, food, water, or sleep. Damage to an awakened object can be healed or mechanically repaired.

| Size | HP | AC | Attack | Str | Dex | Con | Int | Wis | Cha |

|-|-|-|-|-|-|-|-|-|-|

| T | 20 | 18 | +8 to hit, 1d4 + 4 damage | 4 | 18 | 10 | 2d6 | 2d6 | 2d6 |

| S | 25 | 16 | +6 to hit, 1d8 + 2 damage | 6 | 14 | 10 | 3d6 | 2d6 | 2d6 |

| M | 40 | 13 | +5 to hit, 2d6 + 1 damage | 10 | 12 | 10 | 3d6 | 3d6 | 2d6 |

| L | 50 | 10 | +6 to hit, 2d10 + 2 damage | 14 | 10 | 10 | 3d6 | 3d6 | 2d6 + 2 |

Classes


slugawaken-object

higher_level

page

rangeTouch

target_range_sort1

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materiala ruby worth at least 1,000 gp, which the spell consumes

can_be_cast_as_ritualNo

durationPermanent

requires_concentrationNo

casting_time8 hours

level_int8

spell_level8

schooltransmutation

dnd_class

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/