Binding Oath

You seal an agreement between two or more willing creatures with an oath in the name of the god of justice, using ceremonial blessings during which both the oath and the consequences of breaking it are set: if any of the sworn break this vow, they are struck by a curse. For each individual that does so, you choose one of the options given in the [bestow curse]({{ base_url }}/spells/bestow-curse) spell. When the oath is broken, all participants are immediately aware that this has occurred, but they know no other details.

The curse effect of binding oath can’t be dismissed by [dispel magic]({{ base_url }}/spells/dispel-magic), but it can be removed with [dispel evil and good]({{ base_url }}/spells/dispel-evil-and-good)[remove curse]({{ base_url }}/remove-curse), or [wish]({{ base_url }}/spells/wish). Remove curse functions only if the spell slot used to cast it is equal to or higher than the spell slot used to cast binding oath. Depending on the nature of the oath, one creature’s breaking it may or may not invalidate the oath for the other targets. If the oath is completely broken, the spell ends for every affected creature, but curse effects already bestowed remain until dispelled.

Classes


slugbinding-oath

higher_level

page

range30 feet

target_range_sort30

componentsV, S

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsNo

material

can_be_cast_as_ritualNo

durationUntil dispelled

requires_concentrationNo

casting_time10 minutes

level_int4

spell_level4

schoolnecromancy

dnd_classBard, Cleric, Paladin

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/