Blood Scarab
Your blood is absorbed into the beetle’s exoskeleton to form a beautiful, rubylike scarab that flies toward a creature of your choice within range. The target must make a successful Constitution saving throw or take 1d6 necrotic damage. You gain temporary hit points equal to the necrotic damage dealt.
Classes
slugblood-scarab
higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, the number of scarabs increases by one for each slot level above 1st. You can direct the scarabs at the same target or at different targets. Each target makes a single saving throw, regardless of the number of scarabs targeting it.
page
range30 feet
target_range_sort30
componentsV, M
requires_verbal_componentsYes
requires_somatic_componentsNo
requires_material_componentsYes
materiala drop of the caster’s blood, and the exoskeleton of a scarab beetle
can_be_cast_as_ritualNo
durationInstantaneous
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolnecromancy
dnd_classCleric, Warlock
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/