Blood Scarab

Your blood is absorbed into the beetle’s exoskeleton to form a beautiful, rubylike scarab that flies toward a creature of your choice within range. The target must make a successful Constitution saving throw or take 1d6 necrotic damage. You gain temporary hit points equal to the necrotic damage dealt.

Classes


slugblood-scarab

higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, the number of scarabs increases by one for each slot level above 1st. You can direct the scarabs at the same target or at different targets. Each target makes a single saving throw, regardless of the number of scarabs targeting it.

page

range30 feet

target_range_sort30

componentsV, M

requires_verbal_componentsYes

requires_somatic_componentsNo

requires_material_componentsYes

materiala drop of the caster’s blood, and the exoskeleton of a scarab beetle

can_be_cast_as_ritualNo

durationInstantaneous

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schoolnecromancy

dnd_classCleric, Warlock

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/