Chill Touch
You reach out with a spectral hand that carries the chill of death. Make a ranged spell attack. On a hit, the target takes 1d8 necrotic damage, and it cannot regain hit points until the start of your next turn. The hand remains visibly clutching onto the target for the duration. If the target you hit is undead, it makes attack rolls against you with disadvantage until the end of your next turn.
Classes
slugchill-touch-a5e
higher_levelThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
page
range120 feet
target_range_sort120
componentsV, S
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
duration1 round
requires_concentrationNo
casting_time1 action
level_int0
spell_level0
schoolNecromancy
dnd_classArtificer, Sorcerer, Warlock, Wizard
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd
icon/icons/chill-touch.svg