Color Spray
A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can't see). Starting with the creature that has the lowest current hit points, each creature affected by this spell is blinded until the spell ends. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
Classes
slugcolor-spray
higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st.
pagephb 222
rangeSelf
target_range_sort0
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materialA pinch of powder or sand that is colored red, yellow, and blue.
can_be_cast_as_ritualNo
duration1 round
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolIllusion
dnd_classSorcerer, Wizard
archetype
circles
document__slugwotc-srd
document__title5e Core Rules
document__license_urlhttp://open5e.com/legal
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd