Color Spray

A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can't see). Starting with the creature that has the lowest current hit points, each creature affected by this spell is blinded until the spell ends. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.

Classes


slugcolor-spray

higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st.

pagephb 222

rangeSelf

target_range_sort0

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materialA pinch of powder or sand that is colored red, yellow, and blue.

can_be_cast_as_ritualNo

duration1 round

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schoolIllusion

dnd_classSorcerer, Wizard

archetype

circles

document__slugwotc-srd

document__title5e Core Rules

document__license_urlhttp://open5e.com/legal

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd