Conjure Undead
You summon a [shadow]({{ base_url }}/monsters/shadow) to do your bidding. The creature appears in an unoccupied space that you can see within range. The creature is friendly to you and your allies for the duration. Roll initiative for the shadow, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don’t issue any commands to the creature, it defends itself from hostile creatures but otherwise takes no actions. The shadow disappears when the spell ends.
Classes
slugconjure-undead
higher_levelWhen you cast this spell using a 4th-level spell slot, you can choose to summon a [wight]({{ base_url }}/monsters/wight) or a [shadow]({{ base_url }}/monsters/shadow). When you cast this spell with a spell slot of 5th level or higher, you can choose to summon a [ghost]({{ base_url }}/monsters/ghost), a [shadow]({{ base_url }}/monsters/shadow), or a [wight]({{ base_url }}/monsters/wight).
page
range30 feet
target_range_sort30
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materiala humanoid skull
can_be_cast_as_ritualNo
durationUp to 1 hour
requires_concentrationYes
casting_time1 minute
level_int3
spell_level3
schoolconjuration
dnd_classCleric, Druid, Ranger
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/