Conjure Undead

You summon a [shadow]({{ base_url }}/monsters/shadow) to do your bidding. The creature appears in an unoccupied space that you can see within range. The creature is friendly to you and your allies for the duration. Roll initiative for the shadow, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don’t issue any commands to the creature, it defends itself from hostile creatures but otherwise takes no actions. The shadow disappears when the spell ends.

Classes


slugconjure-undead

higher_levelWhen you cast this spell using a 4th-level spell slot, you can choose to summon a [wight]({{ base_url }}/monsters/wight) or a [shadow]({{ base_url }}/monsters/shadow). When you cast this spell with a spell slot of 5th level or higher, you can choose to summon a [ghost]({{ base_url }}/monsters/ghost), a [shadow]({{ base_url }}/monsters/shadow), or a [wight]({{ base_url }}/monsters/wight).

page

range30 feet

target_range_sort30

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materiala humanoid skull

can_be_cast_as_ritualNo

durationUp to 1 hour

requires_concentrationYes

casting_time1 minute

level_int3

spell_level3

schoolconjuration

dnd_classCleric, Druid, Ranger

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/