Control Weather
You must be outdoors to cast this spell, and it ends early if you don't have a clear path to the sky.
Until the spell ends, you change the weather conditions in the area from what is normal for the current climate and season. Choose to increase or decrease each weather condition (precipitation, temperature, and wind) up or down by one stage on the following tables. Whenever you change the wind, you can also change its direction. The new conditions take effect after 1d4 × 10 minutes, at which point you can change the conditions again. The weather gradually returns to normal when the spell ends.
Classes
slugcontrol-weather-a5e
higher_level
page
rangeself
target_range_sort0
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
material
can_be_cast_as_ritualNo
durationUp to 8 hours
requires_concentrationYes
casting_time10 minutes
level_int8
spell_level8
schoolTransmutation
dnd_classCleric, Druid, Wizard
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd