Curse of Boreas

You designate a creature within range that you can see. If the target fails a Charisma saving throw, it and its equipment are frozen solid, becoming an inert statue of ice. The creature is effectively paralyzed, but mental activity does not cease, and signs of life are detectable; the creature still breathes and its heart continues to beat, though both acts are almost imperceptible. If the ice statue is broken or damaged while frozen, the creature will have matching damage or injury when returned to its original state. [Dispel magic]({{ base_url }}/spells/dispel-magic) can’t end this spell, but it can allow the target to speak (but not move or cast spells) for a number of rounds equal to the spell slot used. [Greater restoration]({{ base_url }}/spells/greater-restoration) or more potent magic is needed to free a creature from the ice.

Classes


slugcurse-of-boreas

higher_level

page

range100 feet

target_range_sort100

componentsV, S

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsNo

material

can_be_cast_as_ritualNo

durationPermanent

requires_concentrationNo

casting_time1 action

level_int6

spell_level6

schooltransmutation

dnd_classCleric, Sorcerer, Wizard

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/