Damaging Intel

You study a creature you can see within range, learning its weaknesses. The creature must make a Charisma saving throw. If it fails, you learn its damage vulnerabilities, damage resistances, and damage immunities, and the next attack one of your allies in range makes against the target before the end of your next turn has advantage.

Classes


slugdamaging-intel

higher_level

page

range120 Feet

target_range_sort120

componentsV

requires_verbal_componentsYes

requires_somatic_componentsNo

requires_material_componentsNo

material

can_be_cast_as_ritualNo

duration1 round

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schooldivination

dnd_classBard, Warlock

archetype

circles

document__slugtoh

document__titleTome of Heroes

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/