Damaging Intel
You study a creature you can see within range, learning its weaknesses. The creature must make a Charisma saving throw. If it fails, you learn its damage vulnerabilities, damage resistances, and damage immunities, and the next attack one of your allies in range makes against the target before the end of your next turn has advantage.
Classes
slugdamaging-intel
higher_level
page
range120 Feet
target_range_sort120
componentsV
requires_verbal_componentsYes
requires_somatic_componentsNo
requires_material_componentsNo
material
can_be_cast_as_ritualNo
duration1 round
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schooldivination
dnd_classBard, Warlock
archetype
circles
document__slugtoh
document__titleTome of Heroes
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/