Desolation
You plant an obsidian acorn in solid ground and spend an hour chanting a litany of curses to the natural world, after which the land within 1 mile of the acorn becomes infertile, regardless of its previous state. Nothing will grow there, and all plant life in the area dies over the course of a day. Plant creatures are not affected. Spells that summon plants, such as [entangle]({{ base_url }}/spells/entangle), require an ability check using the caster’s spellcasting ability against your spell save DC. On a successful check, the spell functions normally; if the check fails, the spell is countered by desolation.
After one year, the land slowly reverts to its normal fertility, unable to stave off the march of nature.
A living creature that finishes a short rest within the area of a desolation spell halves the result of any Hit Dice it expends. Desolation counters the effects of a [bloom]({{ base_url }}/spells/bloom) spell.
Ritual Focus. If you expend your ritual focus, the duration becomes permanent.
Classes
slugdesolation
higher_level
page
rangeSelf
target_range_sort0
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materialan obsidian acorn worth 500 gp, which is consumed in the casting
can_be_cast_as_ritualYes
duration1 year
requires_concentrationNo
casting_time1 hour
level_int8
spell_level8
schoolnecromancy
dnd_classCleric, Druid, Wizard
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/