Desolation

You plant an obsidian acorn in solid ground and spend an hour chanting a litany of curses to the natural world, after which the land within 1 mile of the acorn becomes infertile, regardless of its previous state. Nothing will grow there, and all plant life in the area dies over the course of a day. Plant creatures are not affected. Spells that summon plants, such as [entangle]({{ base_url }}/spells/entangle), require an ability check using the caster’s spellcasting ability against your spell save DC. On a successful check, the spell functions normally; if the check fails, the spell is countered by desolation.

After one year, the land slowly reverts to its normal fertility, unable to stave off the march of nature.

A living creature that finishes a short rest within the area of a desolation spell halves the result of any Hit Dice it expends. Desolation counters the effects of a [bloom]({{ base_url }}/spells/bloom) spell.

Ritual Focus. If you expend your ritual focus, the duration becomes permanent.

Classes


slugdesolation

higher_level

page

rangeSelf

target_range_sort0

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materialan obsidian acorn worth 500 gp, which is consumed in the casting

can_be_cast_as_ritualYes

duration1 year

requires_concentrationNo

casting_time1 hour

level_int8

spell_level8

schoolnecromancy

dnd_classCleric, Druid, Wizard

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/