Feather Fall

Magic slows the descent of each target. Until the spell ends, a target's rate of descent slows to 60 feet per round. If a target lands before the spell ends, it takes no falling damage and can land on its feet, ending the spell for that target.

Classes


slugfeather-fall-a5e

higher_levelWhen using a 2nd-level spell slot, targets can move horizontally 1 foot for every 1 foot they descend, effectively gliding through the air until they land or the spell ends.

page

range60 feet

target_range_sort60

componentsV, M

requires_verbal_componentsYes

requires_somatic_componentsNo

requires_material_componentsYes

material

can_be_cast_as_ritualNo

duration1 minute

requires_concentrationNo

casting_time1 reaction

level_int1

spell_level1

schoolTransmutation

dnd_classArtificer, Bard, Sorcerer, Wizard

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd

icon/icons/feather-fall.svg