Feather Fall
Magic slows the descent of each target. Until the spell ends, a target's rate of descent slows to 60 feet per round. If a target lands before the spell ends, it takes no falling damage and can land on its feet, ending the spell for that target.
Classes
slugfeather-fall-a5e
higher_levelWhen using a 2nd-level spell slot, targets can move horizontally 1 foot for every 1 foot they descend, effectively gliding through the air until they land or the spell ends.
page
range60 feet
target_range_sort60
componentsV, M
requires_verbal_componentsYes
requires_somatic_componentsNo
requires_material_componentsYes
material
can_be_cast_as_ritualNo
duration1 minute
requires_concentrationNo
casting_time1 reaction
level_int1
spell_level1
schoolTransmutation
dnd_classArtificer, Bard, Sorcerer, Wizard
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd
icon/icons/feather-fall.svg