Frostbite
Biting cold settles onto a creature you can see. The creature must make a Constitution saving throw. On a failed save, the creature takes 4d8 cold damage. In addition, for the duration of the spell, the creature’s speed is halved, it has disadvantage on attack rolls and ability checks, and it takes another 4d8 cold damage at the start of each of its turns.
An affected creature can repeat the saving throw at the start of each of its turns. The effect ends when the creature makes its third successful save.
Creatures that are immune to cold damage are unaffected by frostbite.
Classes
slugfrostbite
higher_levelWhen you cast this spell using a spell slot of 6th level or higher, you can target two additional creatures for each slot level above 5th.
page
range90 feet
target_range_sort90
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materiala strip of dried flesh that has been frozen at least once
can_be_cast_as_ritualNo
durationUp to 1 minute
requires_concentrationYes
casting_time1 action
level_int5
spell_level5
schoolevocation
dnd_classSorcerer, Warlock, Wizard
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/