Frostbite

Biting cold settles onto a creature you can see. The creature must make a Constitution saving throw. On a failed save, the creature takes 4d8 cold damage. In addition, for the duration of the spell, the creature’s speed is halved, it has disadvantage on attack rolls and ability checks, and it takes another 4d8 cold damage at the start of each of its turns.

An affected creature can repeat the saving throw at the start of each of its turns. The effect ends when the creature makes its third successful save.

Creatures that are immune to cold damage are unaffected by frostbite.

Classes


slugfrostbite

higher_levelWhen you cast this spell using a spell slot of 6th level or higher, you can target two additional creatures for each slot level above 5th.

page

range90 feet

target_range_sort90

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

materiala strip of dried flesh that has been frozen at least once

can_be_cast_as_ritualNo

durationUp to 1 minute

requires_concentrationYes

casting_time1 action

level_int5

spell_level5

schoolevocation

dnd_classSorcerer, Warlock, Wizard

archetype

circles

document__slugdmag

document__titleDeep Magic 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/