Guardian of Faith
A large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. This guardian occupies that space and is indistinct except for a gleaming sword and sheild emblazoned with the symbol of your deity.
Any creature hostile to you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
Classes
slugguardian-of-faith-a5e
higher_level
page
range30 feet
target_range_sort30
componentsV
requires_verbal_componentsYes
requires_somatic_componentsNo
requires_material_componentsNo
material
can_be_cast_as_ritualNo
duration8 hours
requires_concentrationNo
casting_time1 action
level_int4
spell_level4
schoolConjuration
dnd_class
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd