Guardian of Faith

A large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. This guardian occupies that space and is indistinct except for a gleaming sword and sheild emblazoned with the symbol of your deity.

Any creature hostile to you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.

Classes


slugguardian-of-faith-a5e

higher_level

page

range30 feet

target_range_sort30

componentsV

requires_verbal_componentsYes

requires_somatic_componentsNo

requires_material_componentsNo

material

can_be_cast_as_ritualNo

duration8 hours

requires_concentrationNo

casting_time1 action

level_int4

spell_level4

schoolConjuration

dnd_class

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd