Hypnotic Pattern

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.

Classes


slughypnotic-pattern

higher_level

pagephb 252

range120 feet

target_range_sort120

componentsS, M

requires_verbal_componentsNo

requires_somatic_componentsYes

requires_material_componentsYes

materialA glowing stick of incense or a crystal vial filled with phosphorescent material.

can_be_cast_as_ritualNo

durationUp to 1 minute

requires_concentrationYes

casting_time1 action

level_int3

spell_level3

schoolIllusion

dnd_classBard, Sorcerer, Warlock, Wizard

archetype

circles

document__slugwotc-srd

document__title5e Core Rules

document__license_urlhttp://open5e.com/legal

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd