Hypnotic Pattern
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.
Classes
slughypnotic-pattern
higher_level
pagephb 252
range120 feet
target_range_sort120
componentsS, M
requires_verbal_componentsNo
requires_somatic_componentsYes
requires_material_componentsYes
materialA glowing stick of incense or a crystal vial filled with phosphorescent material.
can_be_cast_as_ritualNo
durationUp to 1 minute
requires_concentrationYes
casting_time1 action
level_int3
spell_level3
schoolIllusion
dnd_classBard, Sorcerer, Warlock, Wizard
archetype
circles
document__slugwotc-srd
document__title5e Core Rules
document__license_urlhttp://open5e.com/legal
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd