Icy Manipulation
One creature you can see within range must make a Constitution saving throw. On a failed save, the creature is petrified (frozen solid). A petrified creature can repeat the saving throw at the end of each of its turns, ending the effect on itself if it makes two successful saves. If a petrified creature gets two failures on the saving throw (not counting the original failure that caused the petrification), the petrification becomes permenant.
The petrification also becomes permanent if you maintain concentration on this spell for a full minute. A permanently petrified/frozen creature can be restored to normal with [greater restoration]({{ base_url }}/spells/greater-restoration) or comparable magic, or by casting this spell on the creature again and maintaining concentration for a full minute.
If the frozen creature is damaged or broken before it recovers from being petrified, the injury carries over to its normal state.
Classes
slugicy-manipulation
higher_level
page
range60 feet
target_range_sort60
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
materiala piece of ice preserved from the plane of elemental ice
can_be_cast_as_ritualNo
durationUp to 1 minute
requires_concentrationYes
casting_time1 action
level_int6
spell_level6
schooltransmutation
dnd_classSorcerer, Wizard
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/