Life Transference Arrow
You create a glowing arrow of necrotic magic and command it to strike a creature you can see within range. The arrow can have one of two effects; you choose which at the moment of casting. If you make a successful ranged spell attack, you and the target experience the desired effect. If the attack misses, the spell fails.
The arrow deals 2d6 necrotic damage to the target, and you heal the same amount of hit points.
You take 2d6 necrotic damage, and the target heals the same amount of hit points.
Classes
sluglife-transference-arrow
higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, the spell’s damage and hit points healed increase by 1d6 for each slot level above 1st.
page
range120 feet
target_range_sort120
componentsV, S
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
durationInstantaneous
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolnecromancy
dnd_classCleric, Paladin
archetype
circles
document__slugdmag
document__titleDeep Magic 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/