Magic Weapon

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

Classes


slugmagic-weapon

higher_levelWhen you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

pagephb 257

rangeTouch

target_range_sort1

componentsV, S

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsNo

material

can_be_cast_as_ritualNo

durationUp to 1 hour

requires_concentrationYes

casting_time1 bonus action

level_int2

spell_level2

schoolTransmutation

dnd_classCleric, Paladin, Wizard

archetypeCleric: War

circles

document__slugwotc-srd

document__title5e Core Rules

document__license_urlhttp://open5e.com/legal

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd