Programmed Illusion

You craft an illusory object, creature, or other effect which executes a scripted performance when a specific condition is met within 30 feet of the area.

You must describe both the condition and the details of the performance upon casting. The trigger must be based on something that can be seen or heard.

Once the illusion triggers, it runs its performance for up to 5 minutes before it disappears and goes dormant for 10 minutes. The illusion is undetectable until then and only reactivates when the condition is triggered and after the dormant period has passed.

A creature can use an action to attempt an Investigation check against your spell save DC to reveal the spell's illusory nature. Physical interactions reveal the illusion for what it is as things can pass through it with ease. A creature aware of the illusion perceives the image as transparent and the sounds it generates hollow.

Classes


slugprogrammed-illusion-a5e

higher_level

page

range120 feet

target_range_sort120

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

material

can_be_cast_as_ritualNo

durationPermanent

requires_concentrationNo

casting_time1 action

level_int6

spell_level6

schoolIllusion

dnd_classBard, Wizard

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd