Raise Dead

You return the target to life, provided its soul is willing and able to return to its body. The creature returns to life with 1 hit point. The spell cannot return an undead creature to life.

The spell cures any poisons and nonmagical diseases that affected the creature at the time of death. It does not remove any magical diseases, curses, or other magical effects; these must be removed prior to the spell being cast, otherwise they immediately take effect when the creature returns to life.

The spell does not regrow limbs or organs, and it automatically fails if the target is missing any body parts necessary for life (like its heart or head).

Being raised from the dead takes a toll on the body, mind, and spirit. The target suffers 3 levels of fatigue and strife. At the conclusion of each long rest, the target removes one level of fatigue and strife until the target completely recovers.

Classes


slugraise-dead-a5e

higher_level

page

rangetouch

target_range_sort1

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

material

can_be_cast_as_ritualNo

durationInstantaneous

requires_concentrationNo

casting_time1 hour

level_int5

spell_level5

schoolNecromancy

dnd_classBard, Cleric, Herald

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd

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