Ray of Sickness

A ray of green light appears at your fingertip, arcing towards a target within range.

Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

(This Open5e spell replaces a like-named non-SRD spell from an official source.

Classes


slugray-of-sickness

higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

page

range60 feet

target_range_sort60

componentsV, S

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsNo

material

can_be_cast_as_ritualNo

durationInstantaneous

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schoolNecromancy

dnd_classSorcerer, Wizard

archetype

circles

document__slugo5e

document__titleOpen5e Original Content

document__license_urlhttp://open5e.com/legal

document__urlopen5e.com