Ray of Sickness
A ray of green light appears at your fingertip, arcing towards a target within range.
Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
(This Open5e spell replaces a like-named non-SRD spell from an official source.
Classes
slugray-of-sickness
higher_levelWhen you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
page
range60 feet
target_range_sort60
componentsV, S
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
durationInstantaneous
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolNecromancy
dnd_classSorcerer, Wizard
archetype
circles
document__slugo5e
document__titleOpen5e Original Content
document__license_urlhttp://open5e.com/legal
document__urlopen5e.com