Reciprocating Portal
With a gesture and a muttered word, you cause an inky black, circular portal to open on the ground beneath one or more creatures. You can create one 15-foot-diameter portal, two 10-foot-diameter portals, or six 5-foot-diameter portals. A creature that's standing where you create a portal must make a Dexterity saving throw. On a failed save, the creature falls through the portal, disappears into a demiplane where it is stunned as it falls endlessly, and the portal closes.
At the start of your next turn, the creatures that failed their saving throws fall through matching portals directly above their previous locations. A falling creature lands prone in the space it once occupied or the nearest unoccupied space and takes falling damage as if it fell 60 feet, regardless of the distance between the exit portal and the ground. Flying and levitating creatures can't be affected by this spell.
Classes
slugreciprocating-portal
higher_level
page
range60 Feet
target_range_sort60
componentsV, S
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
durationInstantaneous
requires_concentrationNo
casting_time1 action
level_int3
spell_level3
schoolconjuration
dnd_classWarlock, Wizard
archetype
circles
document__slugwarlock
document__titleWarlock Archives
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/