Reset Red Portal

When you cast this spell, you can reset the destination of a Red Portal within range, diverting the shadow road so it leads to a location of your choosing. This destination must be in the present day. You can specify the target destination in general terms such as the City of the Fire Snakes, Mammon's home, the Halls of Avarice, or in the Eleven Hells, and anyone stepping through the portal while the spell is in effect will appear in or near that destination. If you reset the destination to the City of the Fire Snakes, for example, the portal might now lead to the first inner courtyard inside the city, or to the marketplace just outside at the GM's discretion. Once the spell's duration expires, the Red Portal resets to its original destination (50% chance) or to a new random destination (roll on the Destinations table).

Classes


slugreset-red-portal

higher_levelWhen you cast this spell using a spell slot of 6th level or higher, you can specify a destination up to 100 years in the past for each slot level beyond 5th.

page

range10 Feet

target_range_sort10

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

material

can_be_cast_as_ritualNo

duration1 Hour

requires_concentrationNo

casting_time1 action

level_int5

spell_level5

schooltransmutation

dnd_classWizard

archetype

circles

document__slugkp

document__titleKobold Press Compilation

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com