Reset Red Portal
When you cast this spell, you can reset the destination of a Red Portal within range, diverting the shadow road so it leads to a location of your choosing. This destination must be in the present day. You can specify the target destination in general terms such as the City of the Fire Snakes, Mammon's home, the Halls of Avarice, or in the Eleven Hells, and anyone stepping through the portal while the spell is in effect will appear in or near that destination. If you reset the destination to the City of the Fire Snakes, for example, the portal might now lead to the first inner courtyard inside the city, or to the marketplace just outside at the GM's discretion. Once the spell's duration expires, the Red Portal resets to its original destination (50% chance) or to a new random destination (roll on the Destinations table).
Classes
slugreset-red-portal
higher_levelWhen you cast this spell using a spell slot of 6th level or higher, you can specify a destination up to 100 years in the past for each slot level beyond 5th.
page
range10 Feet
target_range_sort10
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
material
can_be_cast_as_ritualNo
duration1 Hour
requires_concentrationNo
casting_time1 action
level_int5
spell_level5
schooltransmutation
dnd_classWizard
archetype
circles
document__slugkp
document__titleKobold Press Compilation
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com