Slow

You alter the flow of time around your targets and they become slowed. On a successful saving throw, a target is rattled until the end of its next turn.

In addition, if a slowed target casts a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the target doesn't finish casting the spell until its next turn. The target must use its action on that turn to complete the spell or the spell fails.

At the end of each of its turns, a slowed target repeats the saving throw to end the spell's effect on it.

Classes


slugslow-a5e

higher_level

page

range120 feet

target_range_sort120

componentsV, S, M

requires_verbal_componentsYes

requires_somatic_componentsYes

requires_material_componentsYes

material

can_be_cast_as_ritualNo

durationUp to 1 minute

requires_concentrationYes

casting_time1 action

level_int3

spell_level3

schoolTransmutation

dnd_classSorcerer, Wizard

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd