Slow
You alter the flow of time around your targets and they become slowed. On a successful saving throw, a target is rattled until the end of its next turn.
In addition, if a slowed target casts a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the target doesn't finish casting the spell until its next turn. The target must use its action on that turn to complete the spell or the spell fails.
At the end of each of its turns, a slowed target repeats the saving throw to end the spell's effect on it.
Classes
slugslow-a5e
higher_level
page
range120 feet
target_range_sort120
componentsV, S, M
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsYes
material
can_be_cast_as_ritualNo
durationUp to 1 minute
requires_concentrationYes
casting_time1 action
level_int3
spell_level3
schoolTransmutation
dnd_classSorcerer, Wizard
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd