Tick Stop
Deep Magic: clockwork You speak a word and the target construct can take one action or bonus action on its next turn, but not both. The construct is immune to further tick stops from the same caster for 24 hours.
Classes
slugtick-stop
higher_level
page
range30 Feet
target_range_sort30
componentsV
requires_verbal_componentsYes
requires_somatic_componentsNo
requires_material_componentsNo
material
can_be_cast_as_ritualNo
duration1 Round
requires_concentrationNo
casting_time1 action
level_int0
spell_level0
schooltransmutation
dnd_classWizard, Sorceror
archetype
circles
document__slugdmag-e
document__titleDeep Magic Extended
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com