Tick Stop

Deep Magic: clockwork You speak a word and the target construct can take one action or bonus action on its next turn, but not both. The construct is immune to further tick stops from the same caster for 24 hours.

Classes


slugtick-stop

higher_level

page

range30 Feet

target_range_sort30

componentsV

requires_verbal_componentsYes

requires_somatic_componentsNo

requires_material_componentsNo

material

can_be_cast_as_ritualNo

duration1 Round

requires_concentrationNo

casting_time1 action

level_int0

spell_level0

schooltransmutation

dnd_classWizard, Sorceror

archetype

circles

document__slugdmag-e

document__titleDeep Magic Extended

document__license_urlhttp://open5e.com/legal

document__urlhttps://koboldpress.com