Trollish Charge
You veil a willing creature you can see within range in an illusion others perceive as their worst nightmares given flesh. When the affected creature moves at least 10 feet straight toward a creature and attacks it, that creature must succeed on a Wisdom saving throw or become frightened for 1 minute. If the affected creature’s attack hits the frightened target, the affected creature can roll the attack’s damage dice twice and use the higher total.
At the end of each of its turns, a creature frightened by this spell can make another Wisdom saving throw. On a success, the creature is no longer frightened and can’t be frightened by this spell again for 24 hours.
Classes
slugtrollish-charge
higher_levelWhen you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.
page
range30 Feet
target_range_sort30
componentsV, S
requires_verbal_componentsYes
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
durationUp to 1 minute
requires_concentrationYes
casting_time1 action
level_int4
spell_level4
schoolillusion
dnd_classBard, Cleric, Sorceror, Warlock, Wizard
archetype
circles
document__slugtoh
document__titleTome of Heroes
document__license_urlhttp://open5e.com/legal
document__urlhttps://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/