Wind Up
You wind your power up like a spring. You gain advantage on the next melee attack roll you make before the end of the spell's duration, after which the spell ends.
Classes
slugwind-up-a5e
higher_level
page
rangeself
target_range_sort0
componentsS
requires_verbal_componentsNo
requires_somatic_componentsYes
requires_material_componentsNo
material
can_be_cast_as_ritualNo
duration8 hours
requires_concentrationNo
casting_time1 action
level_int1
spell_level1
schoolEvocation
dnd_classCleric, Herald, Sorcerer, Warlock, Wizard
archetype
circles
document__sluga5e
document__titleLevel Up Advanced 5e
document__license_urlhttp://open5e.com/legal
document__urlhttps://a5esrd.com/a5esrd