Wind Up

You wind your power up like a spring. You gain advantage on the next melee attack roll you make before the end of the spell's duration, after which the spell ends.

Classes


slugwind-up-a5e

higher_level

page

rangeself

target_range_sort0

componentsS

requires_verbal_componentsNo

requires_somatic_componentsYes

requires_material_componentsNo

material

can_be_cast_as_ritualNo

duration8 hours

requires_concentrationNo

casting_time1 action

level_int1

spell_level1

schoolEvocation

dnd_classCleric, Herald, Sorcerer, Warlock, Wizard

archetype

circles

document__sluga5e

document__titleLevel Up Advanced 5e

document__license_urlhttp://open5e.com/legal

document__urlhttps://a5esrd.com/a5esrd