Accursed Spirit Naga

Large Monstrosity, (CR 8)

Armor Class 16

Hit Points 85 (10d10+30)🎲

Speed 40 ft., swim 40 ft.


STR

16 (+3)

DEX

16 (+3)

CON

16 (+3)

INT

16 (+3)

WIS

14 (+2)

CHR

16 (+3)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages Abyssal, Celestial, Common

Challenge Rating 8

Actions

Bite.

Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 10 (2d6 + 3) piercing damage. The target makes a DC 15 Constitution saving throw taking 28 (8d6) poison damage on a failure or half damage on a success.

Hypnotic Pattern (3rd-Level; V, Concentration).

A swirling pattern of light appears at a point within 120 feet of the naga. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure the creature is charmed for 1 minute. While charmed the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze.

Lightning Bolt (3rd-Level; V).

A bolt of lightning 5 feet wide and 100 feet long arcs from the naga. Each creature in the area makes a DC 14 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.

Blight (4th-Level; V, Concentration).

The naga targets a living creature or plant within 30 feet draining moisture and vitality from it. The target makes a DC 14 Constitution saving throw taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies.

Multiattack.

The naga casts a spell and uses its vampiric bite.

Vampiric Bite.

The naga attacks with its bite. If it hits and the target fails its saving throw against poison the naga magically gains temporary hit points equal to the poison damage dealt.


sizeLarge

typeMonstrosity

group

alignment

strength_save

dexterity_save6

constitution_save6

intelligence_save

wisdom_save5

charisma_save6

perception

damage_vulnerabilities

damage_resistances

damage_immunitiespoison

condition_immunitiescharmed, poisoned

cr8

reactionsname: Shield (1st-Level; V),desc: When the naga is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn.

legendary_desc

legendary_actions

special_abilitiesname: Amphibious,desc: The naga can breathe air and water.,name: Magic Resistance,desc: The naga has advantage on saving throws against spells and magical effects.

spell_list

page_no343

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 343
Other formats: JSON

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