Accursed Spirit Naga
Large Monstrosity, (CR 8)Armor Class 16
Hit Points 85 (10d10+30)
Speed 40 ft., swim 40 ft.
16 (+3)
16 (+3)
16 (+3)
16 (+3)
14 (+2)
16 (+3)
Skills
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal, Celestial, Common
Challenge Rating 8
Actions
Bite.
Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 10 (2d6 + 3) piercing damage. The target makes a DC 15 Constitution saving throw taking 28 (8d6) poison damage on a failure or half damage on a success.
Hypnotic Pattern (3rd-Level; V, Concentration).
A swirling pattern of light appears at a point within 120 feet of the naga. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure the creature is charmed for 1 minute. While charmed the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze.
Lightning Bolt (3rd-Level; V).
A bolt of lightning 5 feet wide and 100 feet long arcs from the naga. Each creature in the area makes a DC 14 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.
Blight (4th-Level; V, Concentration).
The naga targets a living creature or plant within 30 feet draining moisture and vitality from it. The target makes a DC 14 Constitution saving throw taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies.
Multiattack.
The naga casts a spell and uses its vampiric bite.
Vampiric Bite.
The naga attacks with its bite. If it hits and the target fails its saving throw against poison the naga magically gains temporary hit points equal to the poison damage dealt.
sizeLarge
typeMonstrosity
group
alignment
strength_save
dexterity_save6
constitution_save6
intelligence_save
wisdom_save5
charisma_save6
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespoison
condition_immunitiescharmed, poisoned
cr8
reactionsname: Shield (1st-Level; V),desc: When the naga is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn.
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The naga can breathe air and water.,name: Magic Resistance,desc: The naga has advantage on saving throws against spells and magical effects.
spell_list
page_no343
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 343