Air Elemental
Large Elemental, neutral (CR 5)Armor Class 15
Hit Points 90 (12d10+24)
Speed 0 ft., fly 90 ft., hover true ft.
14 (+2)
20 (+5)
14 (+2)
6 (-2)
10 (+0)
6 (-2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Auran
Challenge Rating 5
Actions
Multiattack.
The elemental makes two slam attacks.
Slam.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Whirlwind (Recharge 4-6).
Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.
If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.
sizeLarge
typeElemental
groupElementals
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistanceslightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiespoison
condition_immunitiesexhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Air Form,desc: The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
spell_list
page_no305
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 305