Air Elemental
Large Elemental, (CR 5)Armor Class 14
Hit Points 90 (12d10+24)
Speed 0 ft., fly 90 ft.
10 (+0)
18 (+4)
14 (+2)
6 (-2)
10 (+0)
6 (-2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Auran
Challenge Rating 5
Actions
Multiattack.
The elemental makes two slam attacks.
Slam.
Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Whirlwind (Recharge 5-6).
The elemental takes the form of a whirlwind flies up to half of its fly speed without provoking opportunity attacks and then resumes its normal form. When a creature shares its space with the whirlwind for the first time during this movement that creature makes a DC 15 Strength saving throw. On a failure the creature is carried inside the elementals space until the whirlwind ends taking 3 (1d6) bludgeoning damage for each 10 feet it is carried and falls prone at the end of the movement. The whirlwind can carry one Large creature or up to four Medium or smaller creatures.
sizeLarge
typeElemental
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistanceslightning, thunder; damage from nonmagical weapons
damage_immunitiespoison
condition_immunitiesfatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Air Form,desc: The elemental can enter and end its turn in other creatures spaces and pass through an opening as narrow as 1 inch wide without squeezing.,name: Elemental Nature,desc: An elemental doesnt require air, sustenance, or sleep.
spell_list
page_no191
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 191