Alkonost

Small Monstrosity, neutral (CR 1/2)

Armor Class 12

Hit Points 17 (5d6)🎲

Speed 20 ft., fly 40 ft.


STR

11 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

7 (-2)

WIS

14 (+2)

CHR

13 (+1)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages Common

Challenge Rating 1/2

Actions

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

Charged Melody (Recharge 6).

The alkonost sings a beautiful melody. Each creature within 30 feet of it that can hear the melody must succeed on a DC 12 Charisma saving throw or take 7 (2d6) lightning damage the next time it moves.


sizeSmall

typeMonstrosity

group

alignmentneutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistanceslightning

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: One with Wind,desc: An alkonost is immune to the effects of magical and natural wind, including effects that would force it to move, impose disadvantage on Wisdom (Perception) checks, or force it to land when flying. In addition, its weapon attacks do an extra 2 (1d4) lightning damage if it is within 1 mile of a lightning storm.

spell_list

page_no12

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 12
Other formats: JSON

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