Alliumite, Husker
Medium Plant, chaotic neutral (CR 2)Armor Class 15 natural armor, shield
Hit Points 68 (8d8+32)
Speed 20 ft., burrow 10 ft.
15 (+2)
12 (+1)
18 (+4)
9 (-1)
12 (+1)
16 (+3)
Skills perception 1
Senses darkvision 60', passive Perception 11
Languages Sylvan
Challenge Rating 2
Actions
Multiattack.
Two Gnarly Club attacks or it makes one Gnarly Club attack and uses Taunting Threat.
Gnarly Club.
Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) bludgeoning damage and the target must make DC 12 Str save or be knocked prone.
Taunting Threat.
The husker throws a series of rude and menacing gestures at one creature it can see within 30' of it. The target must make a DC 13 Cha save. On a failure the target takes 7 (2d6) psychic and has disadvantage on all attacks not made vs. the husker until the end of its next turn. On a success the target takes half the damage and doesn’t have disadvantage on attacks not made vs. the husker.
sizeMedium
typePlant
group
alignmentchaotic neutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Overpowering Stench,desc: Each creature other than an alliumite or garlicle within 5 ft. of the alliumite when it takes damage must make DC 15 Con save or be blinded until the end of its next turn. On a successful save the creature has advantage vs. the Overpowering Stench of all alliumites for 1 min.,name: Plant Camouflage,desc: Aadvantage on Dex (Stealth) checks it makes in any terrain with ample obscuring plant life.
spell_list
page_no17
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 3, page no. 17