Angel, Haladron
Tiny Celestial, lawful good (CR 1/2)Armor Class 13 natural armor
Hit Points 28 (8d4+8)
Speed 0 ft., fly 60 ft.
13 (+1)
12 (+1)
12 (+1)
15 (+2)
15 (+2)
10 (+0)
Skills perception 2
Senses darkvision 60', passive Perception 12
Languages Celestial, Common, telepathy 30'
Challenge Rating 1/2
Actions
Bolt of Law.
Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
Stitch (3/Day).
The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.
sizeTiny
typeCelestial
group
alignmentlawful good
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception2
damage_vulnerabilities
damage_resistancesradiant
damage_immunities
condition_immunitiesexhaustion, poisoned, prone, unconscious
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Flyby,desc: The haladron doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.,name: Immortal Nature,desc: Doesn't require food drink or sleep,name: Immutable Form,desc: Immune: form-altering spells/effects.
spell_list
page_no23
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 3, page no. 23