Angel, Kalkydra
Huge Celestial, lawful good (CR 13)Armor Class 18 natural armor
Hit Points 189 (14d12+98)
Speed 40 ft., fly 90 ft., climb 30 ft.
22 (+6)
14 (+2)
24 (+7)
17 (+3)
21 (+5)
23 (+6)
Skills perception 5
Senses truesight 120', passive Perception 20
Languages all, telepathy 120'
Challenge Rating 13
Actions
Multiattack.
Two Bites or Sunrays. Can replace one with Constrict.
Bite.
Melee Weapon Attack: +11 to hit, 10 ft., one target, 15 (2d8+6) piercing damage + 18 (4d8) radiant.
Constrict.
Melee Weapon Attack: +11 to hit, 5 ft., one target, 17 (2d10+6) bludgeoning damage + 18 (4d8) radiant and target is grappled (escape DC 18). Until this grapple ends creature is restrained and kalkydra can’t constrict another target.
Sunray.
Ranged Spell Attack: +11 to hit, 120 ft., one target, 24 (4d8+6) radiant + 9 (2d8) fire.
Song of Sunrise (1/Day).
Sings a song to welcome the dawn causing sunlight to fill area in a 120' radius around it. Lasts 1 min.
Spellcasting.
Cha (DC 19) no material components: At will: detect evil and good light3/day ea: daylight dispel evil and good1/day ea: commune greater restoration
sizeHuge
typeCelestial
group
alignmentlawful good
strength_save
dexterity_save
constitution_save1
intelligence_save
wisdom_save1
charisma_save1
perception5
damage_vulnerabilities
damage_resistancespoison; nonmagic B/P/S attacks
damage_immunitiesfire, radiant
condition_immunitiescharmed, exhaustion, frightened, poisoned, prone
cr13
reactionsname: Solar Nimbus,desc: When hit by an attack it surrounds itself in a fiery nimbus searing attacker: 9 (2d8) fire and 9 (2d8) radiant and nimbus sheds bright light in 30' radius and dim light an additional 30'. Until start of kalkydra’s next turn a creature within 5 ft. of kalkydra that hits it with melee attack takes 9 (2d8) fire and 9 (2d8) radiant.
legendary_desc
legendary_actions
special_abilitiesname: Angelic Weapons,desc: Its weapon attacks are magical. When it hits with any weapon deals extra 4d8 radiant (included below).,name: Immortal Nature,desc: Doesn't require food drink or sleep,name: Magic Resistance,desc: Advantage: spell/magic effect saves.
spell_list
page_no26
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document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 26