Anzu
Large Monstrosity, neutral (CR 9)Armor Class 16 natural armor
Hit Points 152 (16d10+64)
Speed 40 ft., fly 80 ft.
20 (+5)
14 (+2)
18 (+4)
7 (-2)
15 (+2)
10 (+0)
Skills perception 6
Senses darkvision 90 ft., passive Perception 16
Languages Common, Primordial
Challenge Rating 9
Actions
Multiattack.
The anzu makes three attacks: one with its bite and two with its talons.
Bite.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 7 (2d6) lightning damage.
Talons.
Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons (Recharge 5-6).
The anzu uses one of the following breath weapons:
Fire Breath. The anzu exhales fire in a 60-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.
Water Breath. The anzu exhales a wave of water in a 60-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 38 (11d6) bludgeoning damage and is pushed up to 30 feet away from the anzu and knocked prone. On a success, a creature takes half as much damage and isn’t pushed or knocked prone.
Lightning Relocation.
The anzu teleports up to 60 feet to an unoccupied space it can see. When it does, it briefly transforms into a bolt of lightning, flashes upwards, then crashes down unharmed at its destination. Each creature within 5 feet of the anzu’s starting location or destination must succeed on a DC 16 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much on a successful one. A creature within 5 feet of both locations makes this saving throw only once.
sizeLarge
typeMonstrosity
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception6
damage_vulnerabilities
damage_resistancesfire, lightning
damage_immunities
condition_immunities
cr9
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Sight,desc: The anzu has advantage on Wisdom (Perception) checks that rely on sight.
spell_list
page_no26
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 26