Apau Perape

Large Fiend (demon), chaotic evil (CR 6)

Armor Class 16 natural armor

Hit Points 95 (10d10+40)🎲

Speed 30 ft., climb 30 ft.


STR

21 (+5)

DEX

18 (+4)

CON

19 (+4)

INT

10 (+0)

WIS

12 (+1)

CHR

15 (+2)


Skills intimidation 5, perception 4, stealth 7

Senses darkvision 120 ft., passive Perception 14

Languages Ape, Infernal, telepathy 120 ft.

Challenge Rating 6

Actions

Multiattack.

The apau perape makes one bite attack and two claw attacks.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.

Claws.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Variant: Demon Summoning.

some apau perapes have an action option that allows them to summon other demons.

summon Demon (1/Day): The apau perape chooses what to summon and attempts a magical summoning

the apau perape has a 50 percent chance of summoning one apau perape or one giant ape.


sizeLarge

typeFiend

group

alignmentchaotic evil

strength_save

dexterity_save7

constitution_save7

intelligence_save

wisdom_save4

charisma_save

perception4

damage_vulnerabilitiescold

damage_resistancesfire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiesfrightened, poisoned

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Diseased Ichor,desc: Every time the apau perape takes piercing or slashing damage, a spray of caustic blood spurts from the wound toward the attacker. This spray forms a line 10 feet long and 5 feet wide. The first creature in the line must make a successful DC 15 Constitution saving throw against disease or be infected by Mechuiti's Ichor disease. The creature is poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the Constitution saving throw or reduce its hit point maximum by 5 (2d4). The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.,name: Innate Spellcasting,desc: the apau perape is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The apau perape can innately cast the following spells, requiring no material components: 1/day each: fear, wall of fire,name: Magic Resistance,desc: The apau perape has advantage on saving throws against spells and other magical effects.

spell_list

page_no75

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document__slugtob

document__titleTome of Beasts

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Tome of Beasts, page no. 75
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