Apau Perape
Large Fiend (demon), chaotic evil (CR 6)Armor Class 16 natural armor
Hit Points 95 (10d10+40)
Speed 30 ft., climb 30 ft.
21 (+5)
18 (+4)
19 (+4)
10 (+0)
12 (+1)
15 (+2)
Skills intimidation 5, perception 4, stealth 7
Senses darkvision 120 ft., passive Perception 14
Languages Ape, Infernal, telepathy 120 ft.
Challenge Rating 6
Actions
Multiattack.
The apau perape makes one bite attack and two claw attacks.
Bite.
Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.
Claws.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Variant: Demon Summoning.
some apau perapes have an action option that allows them to summon other demons.
summon Demon (1/Day): The apau perape chooses what to summon and attempts a magical summoning
the apau perape has a 50 percent chance of summoning one apau perape or one giant ape.
sizeLarge
typeFiend
group
alignmentchaotic evil
strength_save
dexterity_save7
constitution_save7
intelligence_save
wisdom_save4
charisma_save
perception4
damage_vulnerabilitiescold
damage_resistancesfire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiespoison
condition_immunitiesfrightened, poisoned
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Diseased Ichor,desc: Every time the apau perape takes piercing or slashing damage, a spray of caustic blood spurts from the wound toward the attacker. This spray forms a line 10 feet long and 5 feet wide. The first creature in the line must make a successful DC 15 Constitution saving throw against disease or be infected by Mechuiti's Ichor disease. The creature is poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the Constitution saving throw or reduce its hit point maximum by 5 (2d4). The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.,name: Innate Spellcasting,desc: the apau perape is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The apau perape can innately cast the following spells, requiring no material components: 1/day each: fear, wall of fire,name: Magic Resistance,desc: The apau perape has advantage on saving throws against spells and other magical effects.
spell_list
page_no75
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document__slugtob
document__titleTome of Beasts
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Tome of Beasts, page no. 75