Arachnocrat

Medium Fiend (devil), lawful evil (CR 5)

Armor Class 15 natural armor

Hit Points 93 (17d8+17)🎲

Speed 30 ft., climb 40 ft.


STR

13 (+1)

DEX

17 (+3)

CON

12 (+1)

INT

16 (+3)

WIS

14 (+2)

CHR

18 (+4)


Skills deception 8, insight 4, persuasion 6, stealth 5

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12

Languages Common, Infernal, telepathy 120 ft.

Challenge Rating 5

Actions

Multiattack.

The arachnocrat makes two claw attacks. If both claws hit a Medium or smaller target, the target is restrained in gilded webbing. As an action, the restrained target can make a DC 13 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12; hp 8; immunity to bludgeoning, poison, and psychic damage).

Claw.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way. The skin of a creature that dies while poisoned takes on a golden hue.


sizeMedium

typeFiend

group

alignmentlawful evil

strength_save

dexterity_save5

constitution_save

intelligence_save4

wisdom_save

charisma_save6

perception

damage_vulnerabilities

damage_resistancescold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

damage_immunitiesfire, poison

condition_immunitiespoisoned

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Aristocratic Disguise,desc: An arachnocrat in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a humanoid aristocrat.,name: Devil’s Sight,desc: Magical darkness doesn’t impede the arachnocrat’s darkvision.,name: Magic Resistance,desc: The arachnocrat has advantage on saving throws against spells and other magical effects.,name: Speak with Spiders,desc: The arachnocrat can communicate with spiders and other arachnids as if they shared a language.,name: Spider Climb,desc: The arachnocrat can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

spell_list

page_no102

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 102
Other formats: JSON

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