Arachnocrat
Medium Fiend (devil), lawful evil (CR 5)Armor Class 15 natural armor
Hit Points 93 (17d8+17)
Speed 30 ft., climb 40 ft.
13 (+1)
17 (+3)
12 (+1)
16 (+3)
14 (+2)
18 (+4)
Skills deception 8, insight 4, persuasion 6, stealth 5
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
Languages Common, Infernal, telepathy 120 ft.
Challenge Rating 5
Actions
Multiattack.
The arachnocrat makes two claw attacks. If both claws hit a Medium or smaller target, the target is restrained in gilded webbing. As an action, the restrained target can make a DC 13 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12; hp 8; immunity to bludgeoning, poison, and psychic damage).
Claw.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way. The skin of a creature that dies while poisoned takes on a golden hue.
sizeMedium
typeFiend
group
alignmentlawful evil
strength_save
dexterity_save5
constitution_save
intelligence_save4
wisdom_save
charisma_save6
perception
damage_vulnerabilities
damage_resistancescold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
damage_immunitiesfire, poison
condition_immunitiespoisoned
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Aristocratic Disguise,desc: An arachnocrat in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a humanoid aristocrat.,name: Devilâs Sight,desc: Magical darkness doesnât impede the arachnocratâs darkvision.,name: Magic Resistance,desc: The arachnocrat has advantage on saving throws against spells and other magical effects.,name: Speak with Spiders,desc: The arachnocrat can communicate with spiders and other arachnids as if they shared a language.,name: Spider Climb,desc: The arachnocrat can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
spell_list
page_no102
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 102