Ashen Custodian

Medium Fey, neutral (CR 6)

Armor Class 15

Hit Points 99 (18d8+18)🎲

Speed 30 ft.


STR

10 (+0)

DEX

21 (+5)

CON

12 (+1)

INT

14 (+2)

WIS

15 (+2)

CHR

18 (+4)


Skills nature 5, perception 5

Senses darkvision 60 ft., passive Perception 15

Languages Elvish, Sylvan

Challenge Rating 6

Actions

Multiattack.

The ashen custodian makes two cleansing strike attacks.

Cleansing Strike.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus 9 (2d8) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.


sizeMedium

typeFey

group

alignmentneutral

strength_save

dexterity_save

constitution_save4

intelligence_save

wisdom_save

charisma_save

perception5

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiesfire

condition_immunities

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Fire Controller,desc: As a bonus action, the ashen custodian can create or extinguish a nonmagical fire in a 5-foot cube within 30 feet of her, or she can expand an existing fire within 30 feet of her by 5 feet in one direction. If she creates or expands a fire, the target location must have suitable fuel for the fire, such as paper or wood. If the ashen custodian targets a fire elemental with this trait, the fire elemental has advantage (expanded) or disadvantage (extinguished) on attack rolls until the end of its next turn.,name: Forest Cleanser,desc: When the ashen custodian hits a plant or plant creature with her Cleansing Strike, the target takes an extra 2d8 fire damage.,name: Magic Resistance,desc: The ashen custodian has advantage on saving throws against spells and other magical effects.,name: Warming Presence,desc: When a hostile creature starts its turn within 10 feet of the ashen custodian, the creature must succeed on a DC 15 Constitution saving throw or take 3 (1d6) fire damage. When a friendly creature within 10 feet of the ashen custodian regains hp, the creature regains an extra 1d6 hp.,name: Innate Spellcasting,desc: The ashen custodian’s innate spellcasting ability is Charisma (spell save DC 15). The ashen custodian can innately cast the following spells, requiring no material components: At will: druidcraft, produce flame 3/day each: burning hands, cure wounds, flame blade, fog cloud 1/day each: conjure elemental (fire elemental only), wall of fire

spell_list

page_no29

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 29
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