Ashen Custodian
Medium Fey, neutral (CR 6)Armor Class 15
Hit Points 99 (18d8+18)
Speed 30 ft.
10 (+0)
21 (+5)
12 (+1)
14 (+2)
15 (+2)
18 (+4)
Skills nature 5, perception 5
Senses darkvision 60 ft., passive Perception 15
Languages Elvish, Sylvan
Challenge Rating 6
Actions
Multiattack.
The ashen custodian makes two cleansing strike attacks.
Cleansing Strike.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus 9 (2d8) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
sizeMedium
typeFey
group
alignmentneutral
strength_save
dexterity_save
constitution_save4
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiesfire
condition_immunities
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Fire Controller,desc: As a bonus action, the ashen custodian can create or extinguish a nonmagical fire in a 5-foot cube within 30 feet of her, or she can expand an existing fire within 30 feet of her by 5 feet in one direction. If she creates or expands a fire, the target location must have suitable fuel for the fire, such as paper or wood. If the ashen custodian targets a fire elemental with this trait, the fire elemental has advantage (expanded) or disadvantage (extinguished) on attack rolls until the end of its next turn.,name: Forest Cleanser,desc: When the ashen custodian hits a plant or plant creature with her Cleansing Strike, the target takes an extra 2d8 fire damage.,name: Magic Resistance,desc: The ashen custodian has advantage on saving throws against spells and other magical effects.,name: Warming Presence,desc: When a hostile creature starts its turn within 10 feet of the ashen custodian, the creature must succeed on a DC 15 Constitution saving throw or take 3 (1d6) fire damage. When a friendly creature within 10 feet of the ashen custodian regains hp, the creature regains an extra 1d6 hp.,name: Innate Spellcasting,desc: The ashen custodian’s innate spellcasting ability is Charisma (spell save DC 15). The ashen custodian can innately cast the following spells, requiring no material components: At will: druidcraft, produce flame 3/day each: burning hands, cure wounds, flame blade, fog cloud 1/day each: conjure elemental (fire elemental only), wall of fire
spell_list
page_no29
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 29