Azer
Medium Elemental, lawful neutral (CR 2)Armor Class 17 natural armor, shield
Hit Points 39 (6d8+12)
Speed 30 ft.
17 (+3)
12 (+1)
15 (+2)
12 (+1)
13 (+1)
10 (+0)
Skills
Senses passive Perception 11
Languages Ignan
Challenge Rating 2
Actions
Warhammer.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
sizeMedium
typeElemental
group
alignmentlawful neutral
strength_save
dexterity_save
constitution_save4
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesfire, poison
condition_immunitiespoisoned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Heated Body,desc: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.,damage_dice: 1d10,name: Heated Weapons,desc: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).,name: Illumination,desc: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
spell_list
page_no265
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 265