Bandit Captain

Medium Humanoid, (CR 3)

Armor Class 15

Hit Points 65 (10d8+20)🎲

Speed 30 ft.


STR

14 (+2)

DEX

16 (+3)

CON

14 (+2)

INT

14 (+2)

WIS

12 (+1)

CHR

14 (+2)


Skills

Senses passive Perception 11

Languages any two

Challenge Rating 3

Actions

Multiattack.

The bandit captain attacks twice with their scimitar and once with their dagger or throws two daggers.

Scimitar.

Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit reach 5 ft. or range 20/60 feet one target. Hit: 5 (1d4 + 3) piercing damage.


sizeMedium

typeHumanoid

group

alignment

strength_save

dexterity_save5

constitution_save4

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactionsname: Parry,desc: If the bandit captain is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.,name: Bandits are outlaws who live by violence,desc: Most are highway robbers, though a few are principled exiles or freedom fighters.

legendary_desc

legendary_actions

special_abilities

spell_list

page_no470

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 470
Other formats: JSON

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