Blaspheming Hand
Large Fiend, lawful evil (CR 3)Armor Class 14 natural armor
Hit Points 68 (8d10+24)
Speed 30 ft., fly 30 ft.
18 (+4)
10 (+0)
17 (+3)
6 (-2)
12 (+1)
12 (+1)
Skills perception 1
Senses blindsight 60' (blind beyond), passive Perception 11
Languages understands Abyssal and Infernal but canāt speak
Challenge Rating 3
Actions
Multiattack.
One Claw attack and uses Evil Fingers.
Claw.
Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14) if it is a Med or smaller creature and hand isnāt being used as a mount. Until the grapple ends the target is restrained hand canāt use its Claw on another and handās walking speed is reduced to 0.
Evil Fingers.
Gestures at one creature it can see within 60' causing one of the following effects:Beckoning Finger Target: DC 14 Str save or be magically pulled up to 30' in a straight line toward hand. If creature is pulled to within 5 ft. of the hand hand can make one Claw attack vs. it as a bonus action.Punishing Finger Target: DC 14 Cha save or take 10 (3d6) fire and be marked for punishment. Until start of handās next turn each time punished target makes an attack vs. the hand or its rider target takes 7 (2d6) fire.Repelling Finger Target: DC 14 Str save or take 11 (2d10) force and be pushed up to 10 ft. away from the hand and knocked prone.Unravelling Finger Target: DC 14 Wis save or bear a magical mark. When hand deals damage to marked creature regains hp equal to half damage dealt. Mark lasts until hand dismisses it as a bonus action or it uses Unravelling Finger again.
sizeLarge
typeFiend
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistancescold, fire, psychic; nonmagic B/P/S attacks not made w/silvered weapons
damage_immunitiespoison
condition_immunitiesblinded, deafened, poisoned
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Steadfast,desc: Canāt be charmed or frightened while at least one of its allies is within 30' of it.
spell_list
page_no60
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 60